How to Map Epics and User Stories in Product.

Yogesh kamble
8 min readOct 24, 2023

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Epics and Feature trees are essential tools in project management and software development for organizing and visualizing the various components and priorities of a project. Let’s delve into each concept and how they can be used for effective project planning and management.

1. Feature Tree:

A feature tree is a hierarchical representation of the features and functionalities that make up a software product or project. It provides a structured way to break down the project into manageable components, making it easier to understand, prioritize, and plan for development.

In simple terms, is a way to organize and visualize the different features or characteristics of something, usually a product or a system. Imagine it as a tree where the main trunk represents the main feature, and the branches and leaves represent smaller, related features or details.

Example: Basic example of Task Management Application

Task Management Application feature tree

In this simplified feature tree, we have a “Task Management Application” as the top-level product. It offers a choice between “User Interface” (Desktop or Mobile), different ways of “Task Organization” (To-Do List or Kanban Board), “Notifications” (Email or In-App Notifications), “Collaboration” (Shared Task Lists or Team Chat), and “Export” options (CSV or PDF).

This straightforward example illustrates the core features and options available in the task management application, making it easy to understand how different configurations can be chosen based on user preferences and requirements.

In essence, a feature tree helps people understand the different components and aspects of a product or system in a structured and organized way. It’s like breaking down a big topic into smaller, manageable parts to get a clear picture of what it consists of.

Components of a Feature

Project/Product: The top-level of the tree represents the overall project or product.

A Project/Product represents a dynamic endeavor undertaken by individuals or teams to achieve specific goals within a defined timeframe. In the realm of business and technology, projects often yield products or services. Projects involve detailed planning, execution, monitoring, and completion phases, aiming to meet objectives efficiently and effectively. Products, on the other hand, are tangible outcomes or deliverables resulting from these projects. They can be physical goods, software applications, services, or even ideas. Managing projects and products involves a careful balance of resources, time, and scope to ensure successful outcomes that align with organizational goals and customer needs.

Epics: Epics are large, high-level features that encompass several related user stories or functionalities. They serve as major milestones and often align with broader project goals or business objectives.

Features: Features are specific areas or functionalities within an epic. They represent a coherent set of capabilities that can be developed and tested independently.

User Stories: A user story is a concise, simple description of a feature or functionality from an end-user perspective. It is a widely used technique in agile software development to capture requirements and define product features. Unlike traditional, detailed requirements documents, user stories focus on the needs and expectations of the end-users.

User stories are the smallest units of work and represent specific user needs or requirements. They are typically written in the “As a [user], I want [feature] so that [benefit]” format.

Benefits of Using a Feature Tree:

Visualization: A feature tree provides a clear visual representation of the project’s structure, making it easier for team members and stakeholders to understand the scope.

Prioritization: It allows for prioritizing work by identifying critical epics and features that align with project goals.

Dependency Management: Feature trees help identify dependencies between different parts of the project, enabling teams to plan work effectively.

2. Epic Identification:

Epics are large, strategic pieces of work that encapsulate a set of related features or user stories. They are typically identified at the beginning of a project or during project planning and serve as the primary building blocks of the feature tree. Here’s how to identify epics effectively:

Business Goals and Objectives: Start by understanding the overarching business goals and objectives of the project. Epics should align with these goals. For example, if the goal is to increase user engagement, you might have an epic related to user onboarding.

User Needs: Identify major user needs or requirements that the project aims to address. These can often be translated into epics. For instance, if users need a seamless checkout process, you might have an epic for “Streamlined Checkout.”

Technical or Architectural Considerations: Sometimes, epics are defined based on technical requirements or architectural changes. If the project needs to transition to a new database system, that can be an epic.

Market or Industry Trends: Stay informed about market or industry trends that might influence your project. Epics can be created to adapt to these trends.

Stakeholder Input: Involve stakeholders, such as product owners, customers, or end-users, in the epic identification process. Their input is invaluable for determining the most critical epics.

Feasibility and Risk:

Consider the feasibility of implementing certain features and the potential risks associated with them. Epics that involve high risk or require substantial resources should be carefully considered.

Writing Epics in Agile involves clearly defining the high-level scope of work or a significant feature that will be delivered. Epics are typically written as descriptions that capture the essence of what needs to be achieved.

How to write Epics effectively:

1.Name or Title: Begin with a concise and descriptive name or title for the Epic. The name should give a clear idea of what the Epic is about. It should be specific but not overly detailed.

2. Description: Provide a detailed description of the Epic. The description should include the following elements:

Context: Explain the context or background of the Epic. Why is this work needed? What problem is it solving or opportunity is it addressing?

Scope: Define the boundaries of the Epic. What are the key components, features, or user interactions that are included in the Epic?

Objectives: Specify the objectives and goals of the Epic. What is the desired outcome or result? What value will it provide to users or the organization?

Acceptance Criteria: If available, provide high-level acceptance criteria that help determine when the Epic is considered complete. This might include conditions that must be met for the Epic to be considered “done.”

Dependencies: Note any dependencies on other Epics, User Stories, or external factors that need to be addressed.

3.User Stories: Identify and list the initial User Stories that are part of the Epic. These User Stories can be used as a starting point for breaking down the Epic further. They provide a more detailed view of the work to be done.

4. Estimates: Provide high-level effort or time estimates for the Epic. While Epics don’t require precise estimates, providing a rough idea of the effort involved helps with prioritization.

5. Priority: Indicate the relative priority of the Epic in the product backlog. This helps in determining the order in which Epics will be addressed.

6. Additional Information: Include any other relevant information, such as wireframes, mockups, or links to related documents.

User Story patterns

User story patterns are like templates that guide Agile teams in creating well-structured and meaningful user stories. They follow a standardized format, making it easier for team members and stakeholders to understand and work with them. Let’s dive into some common user story patterns:

The Classic User Story Pattern

“As a [user type], I want [an action] so that [benefit/value].”

Example: “As a customer, I want to add items to my cart so that I can easily check out.”

This pattern defines who the user is, what they want to achieve, and why they want it.

It’s a fundamental template used across Agile teams.

Role-Based User Story Pattern

“As a [user role], I want [something] because [reason].”

Example: “As a project manager, I want a Gantt chart feature because it helps me visualize project timelines.”

This pattern emphasizes the user role and the underlying reason for the feature request.

Feature-Based User Story Pattern

“I want [feature] so that [benefit/value].”

Example: “I want an instant messaging feature so that I can communicate with team members in real-time.”

Here, the user’s identity is not explicitly mentioned; instead, the focus is on the desired feature and its benefits.

Event-Driven User Story Pattern

“When [event], I want [action] to [benefit/value].”

Example: “When a task is assigned to me, I want to receive a notification to stay informed.”

This pattern is useful for describing actions triggered by specific events.

User Story with Acceptance Criteria

“As a [user role], I want [feature] so that [benefit/value]. Acceptance criteria: [list of criteria].”

For example:

User Story: As a registered user, I want to be able to reset my password so that I can regain access to my account if I forget it.

Acceptance Criteria:

Given I am a registered user and I am on the login page,
When I click on the “Forgot Password” link and enter my email address,
Then I should receive a password reset email within 5 minutes.

Given I have received the password reset email,
When I click on the reset link provided in the email and enter a new password,
Then I should be able to log in with the new password successfully.

The initial conditions are established in the “Given” section, the action taken is described in the “When” section, and the expected outcome is stated in the “Then” section in these instances. To ensure that the development team comprehends what is expected and can confirm when the criteria have been met, acceptance criteria should be precise, unambiguous, and verifiable.

Story Splitting User Story Pattern

“As a [user role], I want to [main feature] so that [benefit/value]. To achieve this, I can [sub-feature 1], [sub-feature 2], and [sub-feature 3] individually.”

Example: “As a content editor, I want a content management system. To achieve this, I can create, edit, and publish content separately.”

Use this pattern when breaking down complex stories into smaller, more manageable tasks.

The Power of User Story Patterns

User story patterns offer several benefits that enhance the Agile development process:

Clarity and Consistency: These patterns provide a structured framework that ensures user stories are clear, concise, and consistent. This clarity promotes better understanding and collaboration within the team.

Efficient Communication: Using a standardized format makes it easier to convey user requirements to developers, testers, and other stakeholders, reducing the likelihood of misunderstandings.

Prioritization: User story patterns help teams prioritize work by clearly articulating the value and purpose of each user story. This aids in deciding which stories to tackle first.

Easier Estimation: Estimating the complexity and effort required for user stories becomes more straightforward when they follow a consistent format.

Adaptability: While these patterns provide structure, they also allow for flexibility and adaptation as the project evolves and requirements change.

In short Epics offer a strategic overview, User Stories provide specific functionality from the user’s perspective, and feature stories offer detailed narratives about individual features. Together, these elements create a structured approach to Agile development, ensuring that the team focuses on delivering value to users while aligning with the project’s overarching goals.

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Yogesh kamble
Yogesh kamble

Written by Yogesh kamble

Business Analyst and Blockchain Skeptic

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